I did a stream for the 2 - 3 hours I was working. Next time I'm working I'll plop another posting with a notice and link. Later I'll update with the work/change logs.
This time around I got to reworking the engine shortfalls I had. I was mostly rewriting some of my screen management code to make better use of the shared objects that will span the various game screens such as the primary dialog box, alert notifications, and help text boxes.
The next primary goal would be to create the interactive features such as buttons and drag and drop interfaces, that have all the bells and whistles that the default flash code just doesn't provide.
It may sound like I'm doing a lot of stuff all over again, but I have the benefit of the previous code to compare and improve. So hopefully things go through fairly smoothly. I may try to get another stream in Sunday evening, or at least Monday afternoon.
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