Join me on livestream here.
During the stream I've managed to develop a bit of the store system and made the store inventory box. It consists of a definable amount of drag drop buttons that display their prices. Hovering over them will identify the item as well as give its description. You can see this in the image below.
I have quiet a few more things to go before the store is ready for use. While the player inventory will be very similar to the code I wrote for the store's, I still need to get the shopping cart and a bunch more buttons working. Hopefully, things will continue to go smoothly.
Fantastic.
ReplyDeleteAnd the hover text also fixes one other problem, which was telling the player what the item does.
Otherwise I had to experiment, while keeping one cow unchanged in anyway to see the differences :V